I am an assistant professor teaching and researching game studies and media studies in the joint study program European Media Studies of University of Potsdam (Arts and Media Department) and University of Applied Sciences Potsdam (Design Department).
I am also the head coordinator of the Digital Games Research Center at the University of Potsdam (DIGAREC).
I lead the subproject “Cultural Studies” of the project “Forschen | Lernen Digital” (Researching | Learning Digitally) funded by the German Federal Ministry of Education and Research.
I am involved in the Gamephilosophy Network as well as in organizing the annual Philosophy of Computer Games Conference in varying capacities.
I am a member of the Brandenburg Centre for Media Studies (ZeM) and an associate member of the research school “SENSING: Zum Wissen sensibler Medien” (SENSING: The knowledge of sensitive media”).
My research focuses on the philosophy and aesthetics of computer games, in-game photography, representations and functions of climate in computer games as well as the implementation of games in educational contexts. I am further interested in game art and art games, media philosophy, systems theory, metaphor theory, and more.
I have taught more than 35 classes at undergraduate and graduate level at universities in Denmark, Hong Kong, and Germany in the areas of game culture studies, game studies, and media aesthetics on subjects like game studies, game art, game culture, in-game photography, game criticism, theories of media aesthetics, media theory, play theory, islands in computer games, ecological approaches to computer games, ludification, gamification, and others.
PhD and Postdoc
I was a Postdoctoral Fellow at the School of Creative Media at the City University of Hong Kong. Previously, I have earned my PhD degree at the Center for Computer Games Research at the IT University of Copenhagen with a thesis about the metaphor discourse of game studies. My PhD project was supervised by Espen Aarseth.
MA and BA studies
I hold a Master of Arts in Media Studies from said European Media Studies program. My Master’s thesis investigated the Heideggerian fear-structure as a fundamental characteristic of competitive games. During my Master’s I worked as a research assistant at the Digital Games Research Center (DIGAREC) at the University of Potsdam.
I received my Bachelor of Arts in Cultural Studies from the European University Viadrina Frankfurt (Oder), Germany. The thesis investigates metaphors used in the coverage of football on radio and television.
Get in touch
Please get in touch via the contact form if you wish to discuss topics related to game studies and game philosophy, media studies, and cultural studies, or in case you are looking for a supervisor for your thesis project.