Tag: in-game photography

Opening of DIGAREC In-Game Photo Gallery, July 16, 2020, 6 pm CET

Opening of the real virtual DIGAREC In-Game Photo Gallery which shows a number of in-game photographical works which were produced by students of European Media Studies – a joint program of University of Potsdam and University of Applied Sciences Potsdam. The exhibition presents the results of their practical explorations of the medium of in-game photography as participants of three university seminars on the subject focusing on different topics: “Medial Environments, Milieus and Landscapes” (class of 2016), “Machines_ _Ethics; _Poetry; _Politics; _Poetics” (class of 2018), “Media Reflexivity” (class of 2019/20). This exhibition exists only online and makes use of the virtual meeting tool Mozilla Hubs. It is designed by Lars Pinkwart and curated by Sebastian Möring.

New Article Out: “Camera Ludica: Reflections on Photography in Video Games”

Together with Marco de Mutiis, our article on in-game photography got published as part of the book Fuchs, Michael, and Jeff Thoss, eds. 2019. Intermedia Games–Games Inter Media: Video Games and Intermediality. New York: Bloomsbury Academic. So, in case you are interested in learning about different types of in-game photography, please have a look at Möring, Sebastian und Marco de...